rewrite into avalonia for linux support

This commit is contained in:
Matěj Kubíček
2026-04-21 18:15:07 +02:00
parent fadca1bd6e
commit 8a57680b0e
33 changed files with 1288 additions and 1213 deletions
+15
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<Application xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Class="NetworkDiagramAvalonia.App"
xmlns:local="using:NetworkDiagramAvalonia"
RequestedThemeVariant="Default">
<!-- "Default" ThemeVariant follows system theme variant. "Dark" or "Light" are other available options. -->
<Application.DataTemplates>
<local:ViewLocator/>
</Application.DataTemplates>
<Application.Styles>
<FluentTheme />
</Application.Styles>
</Application>
+28
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using Avalonia.Controls.ApplicationLifetimes;
using System.Net.Mime;
using Avalonia.Markup.Xaml;
using NetworkDiagramAvalonia.ViewModels;
using NetworkDiagramAvalonia.Views;
namespace NetworkDiagramAvalonia;
public partial class App : MediaTypeNames.Application
{
public override void Initialize()
{
AvaloniaXamlLoader.Load(this);
}
public override void OnFrameworkInitializationCompleted()
{
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
desktop.MainWindow = new MainWindow
{
DataContext = new MainWindowViewModel(),
};
}
base.OnFrameworkInitializationCompleted();
}
}
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net10.0</TargetFramework>
<Nullable>enable</Nullable>
<ApplicationManifest>app.manifest</ApplicationManifest>
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
</PropertyGroup>
<ItemGroup>
<Folder Include="Models\"/>
<AvaloniaResource Include="Assets\**"/>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="12.0.1"/>
<PackageReference Include="Avalonia.Desktop" Version="12.0.1"/>
<PackageReference Include="Avalonia.Themes.Fluent" Version="12.0.1"/>
<PackageReference Include="Avalonia.Fonts.Inter" Version="12.0.1"/>
<PackageReference Include="AvaloniaUI.DiagnosticsSupport" Version="2.2.1">
<IncludeAssets Condition="'$(Configuration)' != 'Debug'">None</IncludeAssets>
<PrivateAssets Condition="'$(Configuration)' != 'Debug'">All</PrivateAssets>
</PackageReference>
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.1"/>
</ItemGroup>
</Project>
+24
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using Avalonia;
using System;
namespace NetworkDiagramAvalonia;
sealed class Program
{
// Initialization code. Don't use any Avalonia, third-party APIs or any
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
// yet and stuff might break.
[STAThread]
public static void Main(string[] args) => BuildAvaloniaApp()
.StartWithClassicDesktopLifetime(args);
// Avalonia configuration, don't remove; also used by visual designer.
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UsePlatformDetect()
#if DEBUG
.WithDeveloperTools()
#endif
.WithInterFont()
.LogToTrace();
}
+37
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using System;
using System.Diagnostics.CodeAnalysis;
using Avalonia.Controls;
using Avalonia.Controls.Templates;
using NetworkDiagramAvalonia.ViewModels;
namespace NetworkDiagramAvalonia;
/// <summary>
/// Given a view model, returns the corresponding view if possible.
/// </summary>
[RequiresUnreferencedCode(
"Default implementation of ViewLocator involves reflection which may be trimmed away.",
Url = "https://docs.avaloniaui.net/docs/concepts/view-locator")]
public class ViewLocator : IDataTemplate
{
public Control? Build(object? param)
{
if (param is null)
return null;
var name = param.GetType().FullName!.Replace("ViewModel", "View", StringComparison.Ordinal);
var type = Type.GetType(name);
if (type != null)
{
return (Control)Activator.CreateInstance(type)!;
}
return new TextBlock { Text = "Not Found: " + name };
}
public bool Match(object? data)
{
return data is ViewModelBase;
}
}
@@ -0,0 +1,6 @@
namespace NetworkDiagramAvalonia.ViewModels;
public partial class MainWindowViewModel : ViewModelBase
{
public string Greeting { get; } = "Welcome to Avalonia!";
}
@@ -0,0 +1,7 @@
using CommunityToolkit.Mvvm.ComponentModel;
namespace NetworkDiagramAvalonia.ViewModels;
public abstract class ViewModelBase : ObservableObject
{
}
@@ -0,0 +1,21 @@
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:vm="using:NetworkDiagramAvalonia.ViewModels"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="clr-namespace:NetworkDiagramAvalonia.ViewModels"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="NetworkDiagramAvalonia.Views.MainWindow"
x:DataType="viewModels:MainWindowViewModel"
Icon="/Assets/avalonia-logo.ico"
Title="NetworkDiagramAvalonia">
<Design.DataContext>
<!-- This only sets the DataContext for the previewer in an IDE,
to set the actual DataContext for runtime, set the DataContext property in code (look at App.axaml.cs) -->
<viewModels:MainWindowViewModel/>
</Design.DataContext>
<TextBlock Text="{Binding Greeting}" HorizontalAlignment="Center" VerticalAlignment="Center"/>
</Window>
@@ -0,0 +1,11 @@
using Avalonia.Controls;
namespace NetworkDiagramAvalonia.Views;
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}
+18
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<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<!-- This manifest is used on Windows only.
Don't remove it as it might cause problems with window transparency and embedded controls.
For more details visit https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests -->
<assemblyIdentity version="1.0.0.0" name="NetworkDiagramAvalonia.Desktop"/>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of the Windows versions that this application has been tested on
and is designed to work with. Uncomment the appropriate elements
and Windows will automatically select the most compatible environment. -->
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
</assembly>